Designing intentional learning environments
SIGDOC '97 Proceedings of the 15th annual international conference on Computer documentation
Exploring Martian planetary images: C++ exercises for CS1
SIGCSE '97 Proceedings of the twenty-eighth SIGCSE technical symposium on Computer science education
Constructivism in computer science education
SIGCSE '98 Proceedings of the twenty-ninth SIGCSE technical symposium on Computer science education
Animation, visualization, and interaction in CS 1 assignments
SIGCSE '98 Proceedings of the twenty-ninth SIGCSE technical symposium on Computer science education
Graphical problem solving and visual communication in the beginning computer graphics course
SIGCSE '02 Proceedings of the 33rd SIGCSE technical symposium on Computer science education
Teaching two-dimensional array concepts in Java with image processing examples
SIGCSE '03 Proceedings of the 34th SIGCSE technical symposium on Computer science education
IEEE Computer Graphics and Applications
Using image processing to teach CS1 and CS2
ACM SIGCSE Bulletin
On understanding compatibility of student pair programmers
Proceedings of the 35th SIGCSE technical symposium on Computer science education
Proceedings of the 35th SIGCSE technical symposium on Computer science education
Challenges and the elements of success in undergraduate research
Working group reports from ITiCSE on Innovation and technology in computer science education
Using image processing projects to teach CS1 topics
Proceedings of the 36th SIGCSE technical symposium on Computer science education
A "secondary" look at digital image processing
Proceedings of the 36th SIGCSE technical symposium on Computer science education
Cutting-edge research by undergraduates on a shoestring?
Journal of Computing Sciences in Colleges
Seeing is Believing: Using Computer Graphics to Enthuse Students
IEEE Computer Graphics and Applications
Broadening participation in computing: issues and challenges
Proceedings of the 12th annual SIGCSE conference on Innovation and technology in computer science education
Web with art and computer science
ACM SIGGRAPH 2007 educators program
Use of satellite imagery in multidisciplinary projects
Proceedings of the 41st ACM technical symposium on Computer science education
Journal of Computing Sciences in Colleges
TEXNH trees: a new course in data structures
Proceedings of the 42nd ACM technical symposium on Computer science education
On the design of effective learning materials for supporting self-directed learning of programming
Proceedings of the 12th Koli Calling International Conference on Computing Education Research
A case for course capstone projects in CS1
Proceeding of the 44th ACM technical symposium on Computer science education
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Although research is often a daunting task for undergraduates, early exposure to research topics and papers can be an effective means of stimulating interest and teaching students about realworld solutions to non-trivial problems. To that end, we have initiated a new educational project, termed [abstract contained text which couldn't be captured], to teach general concepts in computer science by infusing large-scale problems in computer graphics into the undergraduate curriculum. In this paper, we present our approach to teaching a first course in computer science (CS1) using a recently published graphics research problem. The results from our first semester offering are promising, as students, energized by the subject matter and visual output, produced excellent work and evaluated the class highly.