Hierarchical Z-buffer visibility
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Enhancing virtual reality walkthroughs of archaeological sites
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
The allosphere: a large-scale immersive surround-view instrument
EDT '07 Proceedings of the 2007 workshop on Emerging displays technologies: images and beyond: the future of displays and interacton
The Allobrain: An interactive, stereographic, 3D audio, immersive virtual world
International Journal of Human-Computer Studies
The lair: Lightweight affordable immersion room
Presence: Teleoperators and Virtual Environments
Multi-point interactions with immersive omnidirectional visualizations in a dome
ACM International Conference on Interactive Tabletops and Surfaces
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
A social-aware multimedia system for interactive cultural and educational experiences
Proceedings of the 2013 IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining
Digital storytelling within virtual environments: "the battle of thermopylae"
Transactions on Edutainment IX
Hi-index | 0.00 |
As the interest of the public for new forms of media grows, museums and theme parks select real time Virtual Reality productions as their presentation medium. Based on three-dimensional graphics, interaction, sound, music and intense story telling they mesmerize their audiences. The Foundation of the Hellenic World (FHW) having opened so far to the public three different Virtual Reality theaters, is in the process of building a new Dome-shaped Virtual Reality theatre with a capacity of 130 people. This fully interactive theatre will present new experiences in immersion to the visitors. In this paper we present the challenges encountered in developing productions for such a large spherical display system as well as building the underlying real-time display and support systems.