Graphcut textures: image and video synthesis using graph cuts
ACM SIGGRAPH 2003 Papers
Wang Tiles for image and texture generation
ACM SIGGRAPH 2003 Papers
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Volume illustration using wang cubes
ACM Transactions on Graphics (TOG)
Tile-based methods for interactive applications
ACM SIGGRAPH 2008 classes
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We present an extension of Cohen's Wang Tiles to three dimensions: Wang Cubes. Cubes are filled with video or Poisson distributed points to perform realtime video synthesis or geometry placement.