The use of abstraction and motion in the design of social interfaces
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Controllable water particle display
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Tracking users through a projection screen
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Interactive "immaterial" screen for performing arts
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Immaterial display for interactive advertisements
Proceedings of the international conference on Advances in computer entertainment technology
Consigalo: multi-user face-to-face interaction on immaterial displays
Proceedings of the 2nd international conference on INtelligent TEchnologies for interactive enterTAINment
Mid-air displays enabling novel user interfaces
SAME '08 Proceedings of the 1st ACM international workshop on Semantic ambient media experiences
Using bluetooth device names to support interaction in smart environments
Proceedings of the 7th international conference on Mobile systems, applications, and services
Study on design of controllable particle display using water drops suitable for light environment
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Weightless walls and the future office
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
360-degree fog projection interactive display
SIGGRAPH Asia 2011 Emerging Technologies
living floccus: floating volumetric pixels using fog rings with stroboscopic effect
ACM SIGGRAPH 2012 Posters
A design space for ephemeral user interfaces
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the Virtual Reality International Conference: Laval Virtual
AquaTop display: interactive water surface for viewing and manipulating information in a bathroom
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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