The media equation: how people treat computers, television, and new media like real people and places
Truth is beauty: researching embodied conversational agents
Embodied conversational agents
An Introduction to Text-to-Speech Synthesis
An Introduction to Text-to-Speech Synthesis
ISICT '03 Proceedings of the 1st international symposium on Information and communication technologies
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Integrating intra and extra gestures into a mobile and multimodal shopping assistant
PERVASIVE'05 Proceedings of the Third international conference on Pervasive Computing
A survey of human-computer interaction design in science fiction movies
Proceedings of the 2nd international conference on INtelligent TEchnologies for interactive enterTAINment
The digital sommelier: interacting with intelligent products
IOT'08 Proceedings of the 1st international conference on The internet of things
Concepts for life-like interactive objects
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Hi-index | 0.00 |
In this paper we report preliminary findings from two user studies that on the one hand investigate how prosodic parameters of synthetic speech can influence the perceived impression of the speakers personality and on the other hand explores if and how people attribute personality to objects such as typical products of daily shopping. The results show that a) prosodic parameters have a strong influence on the perceived personality and can be partially used to achieve a desired impression and b) that subjects clearly attribute personalities to products. Both findings encourage us to continue our work on a dialogue shell for talking products.