Efficient Component Labeling of Images of Arbitrary Dimension Represented by Linear Bintrees
IEEE Transactions on Pattern Analysis and Machine Intelligence
Finite topology as applied to image analysis
Computer Vision, Graphics, and Image Processing
Digital topology: introduction and survey
Computer Vision, Graphics, and Image Processing
A Jordan surface theorem for three-dimensional digital spaces
Discrete & Computational Geometry
Discrete multidimensional Jordan surfaces
CVGIP: Graphical Models and Image Processing
The Euclidean distance transform in arbitrary dimensions
Pattern Recognition Letters
Multidimensional digital boundaries
CVGIP: Graphical Models and Image Processing
Detection of 3-D Simple Points for Topology Preserving Transformations with Application to Thinning
IEEE Transactions on Pattern Analysis and Machine Intelligence
Parallel Euclidean distance transformations in Zng
Pattern Recognition Letters
Handbook of combinatorics (vol. 2)
Dimensional properties of graphs and digital spaces
Journal of Mathematical Imaging and Vision - Special issue on topology and geometry in computer vision
Quad mesh generation for k-sided faces and hex mesh generation for trivalent polyhedra
Finite Elements in Analysis and Design
Strongly normal sets of convex polygons or polyhedra
Pattern Recognition Letters
Local topological parameters in a tetrahedral representation
CVGIP: Graphical Models and Image Processing
On strongly normal tesselations
Pattern Recognition Letters
Topology preservation within digital surfaces
Graphical Models
The digital topology of sets of convex voxels
Graphical Models and Image Processing
Skeletons in N dimensions using shape primitives
Pattern Recognition Letters
Geometry of Digital Spaces
Topological Algorithms for Digital Image Processing
Topological Algorithms for Digital Image Processing
Local and global topology preservation in locally finite sets of tiles
Information Sciences: an International Journal
Topological adjacency relations on Z,n
Theoretical Computer Science
Weak lighting functions and strong 26-surfaces
Theoretical Computer Science
Intersection number and topology preservation within digital surfaces
Theoretical Computer Science
Volume Visualization of Sparse Irregular Meshes
IEEE Computer Graphics and Applications
Discrete Applied Mathematics
Minimal non-simple sets in 4D binary images
Graphical Models - Special issue: Discrete topology and geometry for image and object representation
Theoretical Computer Science - Topology in computer science
Digital Geometry: Geometric Methods for Digital Picture Analysis
Digital Geometry: Geometric Methods for Digital Picture Analysis
Digital homotopy with obstacles
Discrete Applied Mathematics - The 2001 international workshop on combinatorial image analysis (IWCIA 2001)
Generic axiomatized digital surface-structures
Discrete Applied Mathematics - The 2001 international workshop on combinatorial image analysis (IWCIA 2001)
Discrete geometry and Azriel Rosenfeld
Pattern Recognition Letters - Special issue: In memoriam Azriel Rosenfeld
Computer Vision and Image Understanding
Generalized scale: theory, algorithms, and application to image inhomogeneity correction
Computer Vision and Image Understanding
Concepts and Applications of Finite Element Analysis
Concepts and Applications of Finite Element Analysis
Mesh Generation: Application to Finite Elements
Mesh Generation: Application to Finite Elements
Minimal non-simple sets in 4-dimensional binary images with (8,80)-adjacency
IWCIA'04 Proceedings of the 10th international conference on Combinatorial Image Analysis
Minimal non-deletable sets and minimal non-codeletable sets in binary images
Theoretical Computer Science
Thinning on cell complexes from polygonal tilings
Discrete Applied Mathematics
Thinning on quadratic, triangular, and hexagonal cell complexes
IWCIA'08 Proceedings of the 12th international conference on Combinatorial image analysis
Minimal non-simple and minimal non-cosimple sets in binary images on cell complexes
DGCI'06 Proceedings of the 13th international conference on Discrete Geometry for Computer Imagery
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The second and third authors and others have studied collections of (usually) convex ''tiles''-a generalization of pixels or voxels-in R^2 and R^3 that have a property called strong normality (SN): for any tile P, only finitely many tiles intersect P, and any nonempty intersection of those tiles also intersects P. This paper extends basic results about strong normality to collections of contractible polyhedra in R^n whose nonempty intersections are contractible. We also give sufficient (and trivially necessary) conditions on a locally finite collection of contractible polyhedra in R^2 or R^3 for their nonempty intersections to be contractible.