Sculpting: an interactive volumetric modeling technique
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
ACM Transactions on Graphics (TOG)
Shape transformation using variational implicit functions
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Adaptively sampled distance fields: a general representation of shape for computer graphics
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
C modeling with A-patches from rational trivariate functions
Computer Aided Geometric Design
Resolution adaptive volume sculpting
Graphical Models - Volume modeling
Interactive Function-Based Artistic Shape Modeling
CW '02 Proceedings of the First International Symposium on Cyber Worlds (CW'02)
Subdivision-Curve Primitives: A New Solution for Interactive Implicit Modeling
SMI '01 Proceedings of the International Conference on Shape Modeling & Applications
A Hybrid Shape Representation for Free-Form Modelling
SMI '04 Proceedings of the Shape Modeling International 2004
CGI '04 Proceedings of the Computer Graphics International
Interactive Function-Based Shape Modeling for Cyberworlds
CW '04 Proceedings of the 2004 International Conference on Cyberworlds
Interactive Grid-based Free-Form Shape Modeling
CCGRID '06 Proceedings of the Sixth IEEE International Symposium on Cluster Computing and the Grid
Repoussé: automatic inflation of 2D artwork
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
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In this paper we address interactive shape modelling of geometric shapes defined by mathematical functions. We introduce mathematical operators that implement modifications of geometry and appearance of the shapes. Any of the operators involved in creating the shape can be edited, modified or removed at any time, thus allowing for a great flexibility of the modelling pipeline and opening prospects for efficient reusing and improving of the previously created models. Interactive modification of the function model with concurrent visualisation of the respective polygonal mesh lets us provide both the interactivity and any required level of detail resulting in photo-realistic appearance of the shapes.