A re-examination of relevance: toward a dynamic, situational definition
Information Processing and Management: an International Journal
The media equation: how people treat computers, television, and new media like real people and places
The effect of color and typeface on the readability of on-line text
CIE '96 Proceedings of the 19th international conference on Computers and industrial engineering
Computational models of information scent-following in a very large browsable text collection
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Journal of the American Society for Information Science - Special topic issue on the history of documentation and information science: part II
Users' criteria for relevance evaluation: a cross-situational comparison
Information Processing and Management: an International Journal
Visual information foraging in a focus + context visualization
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Communications of the ACM
Motivating, influencing, and persuading users
The human-computer interaction handbook
The concept of relevance in IR
Journal of the American Society for Information Science and Technology
How users assess web pages for information seeking
Journal of the American Society for Information Science and Technology
Newsmap: a knowledge map for online news
Decision Support Systems - Special issue: Collaborative work and knowledge management
A Mathematical Theory of Communication
A Mathematical Theory of Communication
Journal of Management Information Systems
The bandwagon effect of collaborative filtering technology
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Authority vs. peer: how interface cues influence users
CHI '09 Extended Abstracts on Human Factors in Computing Systems
How to keep members using the information in a computer-supported social network
Computers in Human Behavior
The impact of negative game reviews and user comments on player experience
Proceedings of the 2011 ACM SIGGRAPH Symposium on Video Games
The impact of negative game reviews and user comments on player experience
ACM SIGGRAPH 2011 Game Papers
Influencing experience: the effects of reading game reviews on player experience
ICEC'11 Proceedings of the 10th international conference on Entertainment Computing
How do framing strategies influence the user's choice of content on the Web?
Concurrency and Computation: Practice & Experience
Propensity to trust and the influence of source and medium cues in credibility evaluation
Journal of Information Science
All the news that's fit to read: a study of social annotations for news reading
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Google News and other newsbots have automated the process of news selection, providing Internet users with a virtually limitless array of news and public information dynamically culled from thousands of news organizations all over the world. In order to help users cope with the resultant overload of information, news leads are typically accompanied by three cues: (a) the name of the primary source from which the headline and lead were borrowed, (b) the time elapsed since the story broke, and (c) the number of related articles written about this story by other news organizations tracked by the newsbot. This article investigates the psychological significance of these cues by positing that the information scent transmitted by each cue triggers a distinct heuristic (mental shortcut) that tends to influence online users' perceptions of a given news item, with implications for their assessment of the item's relevance to their information needs and interests. A large 2 × 3 × 6 within-subjects online experiment (N = 523) systematically varied two levels of the source credibility cue, three levels of the upload recency cue and six levels of the number-of-related-articles cue in an effort to investigate their effects upon perceived message credibility, newsworthiness, and likelihood of clicking on the news lead. Results showed evidence for source primacy effect, and some indication of a cue-cumulation effect when source credibility is low. Findings are discussed in the context of machine and bandwagon heuristics. © 2007 Wiley Periodicals, Inc.