The perspective wall: detail and context smoothly integrated
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The information visualizer, an information workspace
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cone Trees: animated 3D visualizations of hierarchical information
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using deformations to explore 3D widget design
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
The “Silk Cursor”: investigating transparency for 3D target acquisition
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HoloSketch: a virtual reality sketching/animation tool
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
Navigation and locomotion in virtual worlds via flight into hand-held miniatures
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
The partial-occlusion effect: utilizing semitransparency in 3D human-computer interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
Data mountain: using spatial memory for document management
Proceedings of the 11th annual ACM symposium on User interface software and technology
The Task Gallery: a 3D window manager
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
A VRML-based user interface for an online digitalized antiquarian collection
Proceedings of the sixth international conference on 3D Web technology
Information visualization with Web3D: spatial visualization of human activity area and its condition
ACM SIGGRAPH Computer Graphics
Keepin' it real: pushing the desktop metaphor with physics, piles and the pen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Why Aren't We Using 3D User Interfaces, and Will We Ever?
3DUI '06 Proceedings of the 3D User Interfaces
Enhanced 3D object snap for CAD modelling on large stereo displays
International Journal of Computer Applications in Technology
Design and evaluation of icons for 3D GUI on tablets
Proceeding of the 16th International Academic MindTrek Conference
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This paper describes two new three dimensional interface components (The Flow and Circulatory system). These components utilize the depth provided by 3D computer graphics to present complex information in a natural three dimensional form for user interaction. Part of a larger research project with the objective of applying 3D computer graphics to the field of human computer interfaces, this research focuses mainly on the content of the 3D space and how users utilize and interact with that content, rather than physical device related issues. Each of the new 3D interface components is designed for a particular mainstream real world interaction task (eg. web search/browsing activities). In addition to the specific components it introduces the concept of "active 3D interfaces", a new style of interface that presents its data to the user rather than statically waiting for the user to interact with it. Each interface is described in terms of its design, function and performance in user trials. These trials clearly demonstrate the potential for active 3D interfaces in a range of common interaction tasks.