SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
The “Silk Cursor”: investigating transparency for 3D target acquisition
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reification, polymorphism and reuse: three principles for designing visual interfaces
AVI '00 Proceedings of the working conference on Advanced visual interfaces
Interacting at a distance: measuring the performance of laser pointers and other devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
With similar visual angles, larger displays improve spatial performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An Algorithm for Fast 3D Picking and Snapping using a 3D Input Device and 3D Cursor
CAD Tools and Algorithms for Product Design [Dagstuhl Seminar, November 1998]
A Study of Interactive 6 DOF Docking in a Computerized Virtual Environment
VRAIS '98 Proceedings of the Virtual Reality Annual International Symposium
Spacedesign: A Mixed Reality Workspace for Aesthetic Industrial Design
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Pointing at trivariate targets in 3D environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The bubble cursor: enhancing target acquisition by dynamic resizing of the cursor's activation area
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Distant freehand pointing and clicking on very large, high resolution displays
Proceedings of the 18th annual ACM symposium on User interface software and technology
Large display research overview
CHI '06 Extended Abstracts on Human Factors in Computing Systems
GI '06 Proceedings of Graphics Interface 2006
3D SPACE: using depth and movement for selection tasks
Proceedings of the twelfth international conference on 3D web technology
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
A fast interactive reverse-engineering system
Computer-Aided Design
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Large stereo displays and 3D input devices have proved significant productivity benefits in CAD, but they have also shown interaction weaknesses. We present a novel approach for pointing CAD entities with a 3D cursor on a wall-like stereoscopic display. We proved that the user error is affected by anisotropy, hence we present an enhanced snap tool called eSnap. This tool uses an elliptic metric for 3D cursor proximity. The provided results demonstrate a significant improvement in user performances and can be used as a guide for the development of user interfaces in emerging 3D displays.