Compression of time-dependent geometry
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
A spatial hierarchical compression method for 3D streaming animation
VRML '00 Proceedings of the fifth symposium on Virtual reality modeling language (Web3D-VRML)
Extensible MPEG-4 textual format (XMT)
MULTIMEDIA '00 Proceedings of the 2000 ACM workshops on Multimedia
Compression of dynamic 3D geometry data using iterative closest point algorithm
Computer Vision and Image Understanding - Registration and fusion of range images
Dynapack: space-time compression of the 3D animations of triangle meshes with fixed connectivity
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Clustered principal components for precomputed radiance transfer
ACM SIGGRAPH 2003 Papers
Wavelet compression of parametrically coherent mesh sequences
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Simple and efficient compression of animation sequences
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the ACM symposium on Virtual reality software and technology
Compression of motion capture databases
ACM SIGGRAPH 2006 Papers
A Distributed Multiuser Virtual Space System
IEEE Computer Graphics and Applications
Interpolator data compression for MPEG-4 animation
IEEE Transactions on Circuits and Systems for Video Technology
Virtual character animation mapping
ICICS'09 Proceedings of the 7th international conference on Information, communications and signal processing
PCM'10 Proceedings of the Advances in multimedia information processing, and 11th Pacific Rim conference on Multimedia: Part II
3D graphics coding in a reconfigurable environment
Image Communication
Hi-index | 0.00 |
This paper presents first compression results on using the MPEG-4 BBA standard for encoding motion capture data. We first introduce a detailed description of the main compression mechanisms used in recently BBA standard: prediction, frequency transform, quantization and entropy encoder and discuss the theoretical range of encoding performances. Then we introduce an optimized BBA encoder including also a key-frame reduction mechanism and show the compression results on animation files from typical motion capture data-base. We compare the results with the ones reported in literature showing the advantages of the MPEG-4 BBA in terms of bit-rate, complexity and range control.