Towards a more natural and intelligent interface with embodied conversation agent

  • Authors:
  • Goh Ong Sing;Kok Wai Wong;Chun Che Fung;Arnold Depickere

  • Affiliations:
  • Murdoch University, Murdoch, Western Australia;Murdoch University, Murdoch, Western Australia;Murdoch University, Murdoch, Western Australia;Murdoch University, Murdoch, Western Australia

  • Venue:
  • Proceedings of the 2006 international conference on Game research and development
  • Year:
  • 2006

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Abstract

Conversational agent also known as chatterbots are computer programs which are designed to converse like a human as much as their intelligent allows. In many ways, they are the embodiment of Turing's vision. The ability for computers to converse with human users using natural language would arguably increase their usefulness. Recent advances in Natural Language Processing (NLP) and Artificial Intelligence (AI) in general have advances this field in realizing the vision of a more humanoid interactive system. This paper presents and discusses the use of embodied conversation agent (ECA) for the imitation games. This paper also presents the technical design of our ECA and its performance. In the interactive media industry, it can also been observed that the ECA are getting popular.