Using computer vision to simulate the motion of virtual agents: Research Articles

  • Authors:
  • Soraia R. Musse;Cláudio R. Jung;Julio C. S. Jacques, Jr.;Adriana Braun

  • Affiliations:
  • -;-;-;-

  • Venue:
  • Computer Animation and Virtual Worlds
  • Year:
  • 2007

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Abstract

In this paper, we propose a new model to simulate the movement of virtual humans based on trajectories captured automatically from filmed video sequences. These trajectories are grouped into similar classes using an unsupervised clustering algorithm, and an extrapolated velocity field is generated for each class. A physically-based simulator is then used to animate virtual humans, aiming to reproduce the trajectories fed to the algorithm and at the same time avoiding collisions with other agents. The proposed approach provides an automatic way to reproduce the motion of real people in a virtual environment, allowing the user to change the number of simulated agents while keeping the same goals observed in the filmed video. Copyright © 2007 John Wiley & Sons, Ltd.