Illuminating light: an optical design tool with a luminous-tangible interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TICLE: using multimedia multimodal guidance to enhance learning
Information Sciences—Informatics and Computer Science: An International Journal - Special issue: Interactive virtual environments and distance education
Extending tangible interfaces for education: digital montessori-inspired manipulatives
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Teaching table: a tangible mentor for pre-k math education
Proceedings of the 1st international conference on Tangible and embedded interaction
An exploratory study of input modalities for mobile devices used with museum exhibits
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing learning representations around physical manipulation: hands and objects
Proceedings of the 10th International Conference on Interaction Design and Children
Tangible user interfaces for learning
International Journal of Technology Enhanced Learning
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Over the years, educators and government officials have searched for ways to improve learning in our schools, particularly in the areas of math and science. Many have come to recognize that collaborative activities, learning through play, and teacher guidance can help children to get over their initial fears and even begin to enjoy these subjects. Yet, at the same time, shrinking school budgets are making it harder to support these approaches to learning. Tangible Interfaces for Collaborative Learning Environments (TICLE) was conceived in response to this need [Scarlatos 2002].