An application of tangible interfaces in collaborative learning environments

  • Authors:
  • Lori Scarlatos

  • Affiliations:
  • Brooklyn College, Brooklyn, NY

  • Venue:
  • ACM SIGGRAPH 2002 conference abstracts and applications
  • Year:
  • 2002

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Abstract

Over the years, educators and government officials have searched for ways to improve learning in our schools, particularly in the areas of math and science. Many have come to recognize that collaborative activities, learning through play, and teacher guidance can help children to get over their initial fears and even begin to enjoy these subjects. Yet, at the same time, shrinking school budgets are making it harder to support these approaches to learning. Tangible Interfaces for Collaborative Learning Environments (TICLE) was conceived in response to this need [Scarlatos 2002].