Taking steps: the influence of a walking technique on presence in virtual reality
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
Wayfinding strategies and behaviors in large virtual worlds
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The omni-directional treadmill: a locomotion device for virtual worlds
Proceedings of the 10th annual ACM symposium on User interface software and technology
Navigation in electronic worlds: a CHI 97 workshop
ACM SIGCHI Bulletin
User Centered System Design; New Perspectives on Human-Computer Interaction
User Centered System Design; New Perspectives on Human-Computer Interaction
Navigating in Natural Environments: A Virtual Environment Training Transfer Study
VRAIS '98 Proceedings of the Virtual Reality Annual International Symposium
Motion compression for telepresent walking in large target environments
Presence: Teleoperators and Virtual Environments - Special section: Advances in interactive multimodal telepresent systems
Force-reflecting Telepresence in Extensive Remote Environments
Journal of Intelligent and Robotic Systems
Motion Compression for Telepresence Locomotion
Presence: Teleoperators and Virtual Environments
Proceedings of the 14th European conference on Cognitive ergonomics: invent! explore!
Understanding individual differences: learning space in virtual environments
Proceedings of the International Conference on Management of Emergent Digital EcoSystems
Modelling wayfinding in public transport: network space and scene space
SC'04 Proceedings of the 4th international conference on Spatial Cognition: reasoning, Action, Interaction
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