The user in the group: evaluating the effects of autonomous group dynamics

  • Authors:
  • Rui Prada;Nuno Otero;Ana Paiva

  • Affiliations:
  • IST-Technical University of Lisbon: INESC-ID, Porto Salvo, Portugal;IST-Technical University of Lisbon: INESC-ID, Porto Salvo, Portugal;IST-Technical University of Lisbon: INESC-ID, Porto Salvo, Portugal

  • Venue:
  • Proceedings of the international conference on Advances in computer entertainment technology
  • Year:
  • 2007

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Abstract

Autonomous characters in virtual environmentshave the potential to improve the interaction experience of users, specially, their social experience.This effect is driven by the interactions occurring between users and the autonomous characters, that in certain scenarios can be in the context of a group.However, for these group interactions to be successful, it is not enough to assure that the autonomous charactersbehave in a coherent manner from an individual perspective,but it is also necessary that they exhibit behavioursthat are coherent with the group composition, context andstructure. Therefore, we have developed a model to support believable group dynamics of autonomous characters, inspired in theories developed in human social psychological sciences. This model defines the knowledge that eachindividual should build about the others and about the group it belongs, and how this knowledge drives their interactions in the group. The model was integrated in the mind of the autonomous characters that perform a collaborative task, in a computer game, with a human player. The game was used in a study that showed that players' interaction experience was better when interaction with groups that followed our model, namely, regarding trust and social identification with the group. In addition, we found some evidence that players prefer playing in groups that have higher level of conflict.