IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
A highly flexible virtual reality system
Future Generation Computer Systems - Special double issue on virtual reality in industry and research
Avocado: A Distributed Virtual Reality Framework
VR '99 Proceedings of the IEEE Virtual Reality
VR Juggler: A Virtual Platform for Virtual Reality Application Development
VR '01 Proceedings of the Virtual Reality 2001 Conference (VR'01)
Modularity for large virtual reality applications
Presence: Teleoperators and Virtual Environments
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Modern VR systems embrace the idea of scripting interfaces for rapid prototyping of applications. HECTOR goes one step further: the entire core of the VR system is written in PYTHON, easily gluing interchangeable high-performance C++ libraries, a module-based system infrastructure and a scripting-based application layer. Thus, the time consuming and error prone compile-debug cycle for application and system development becomes obsolete -- both, the infrastructure and the application layer, can be extended or modified even at run-time.