Specifying gestures by example
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Interactive sketching for the early stages of user interface design
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Demonstrating the electronic cocktail napkin: a paper-like interface for early design
Conference Companion on Human Factors in Computing Systems
A software model and specification language for non-WIMP user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
DENIM: finding a tighter fit between tools and practice for Web site design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
An interactive system for recognizing hand drawn UML diagrams
CASCON '00 Proceedings of the 2000 conference of the Centre for Advanced Studies on Collaborative research
Efficient analysis of complex diagrams using constraint-based parsing
ICDAR '95 Proceedings of the Third International Conference on Document Analysis and Recognition (Volume 2) - Volume 2
SketchIT: a Sketch Interpretation Tool for Conceptual Mechanical Design
SketchIT: a Sketch Interpretation Tool for Conceptual Mechanical Design
Designing GUIs by sketch drawing and visual programming
AVI '98 Proceedings of the working conference on Advanced visual interfaces
SketchREAD: a multi-domain sketch recognition engine
Proceedings of the 17th annual ACM symposium on User interface software and technology
LADDER: a language to describe drawing, display, and editing in sketch recognition
IJCAI'03 Proceedings of the 18th international joint conference on Artificial intelligence
Sort, merge, repeat: an algorithm for effectively finding corners in hand-sketched strokes
Proceedings of the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling
Revisiting ShortStraw: improving corner finding in sketch-based interfaces
Proceedings of the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling
Eliminating false positives during corner finding by merging similar segments
AAAI'08 Proceedings of the 23rd national conference on Artificial intelligence - Volume 3
LAMPS: A sketch recognition-based teaching tool for Mandarin Phonetic Symbols I
Journal of Visual Languages and Computing
Towards a formalization of multi-touch gestures
ACM International Conference on Interactive Tabletops and Surfaces
Recognition of multi-touch drawn sketches
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
Adapting surface sketch recognition techniques for surfaceless sketches
IJCAI'13 Proceedings of the Twenty-Third international joint conference on Artificial Intelligence
Hi-index | 0.00 |
Sketch recognition systems are currently being developed for many domains, but can be time consuming to build if they are to handle the intricacies of each domain. In order to aid sketch-based user interface developers, we have developed tools to simplify the development of a new sketch recognition interface. We created LADDER, a language to describe how sketched diagrams in a domain are drawn, displayed, and edited. We then automatically transform LADDER structural descriptions into domain specific shape recognizers, editing recognizers, and shape exhibitors for use in conjunction with a domain independent sketch recognition system, creating a sketch recognition system for that domain. We have tested our framework by writing several domain descriptions and automatically generating a domain specific sketch recognition system from each description.