Finding axes of skewed symmetry
Computer Vision, Graphics, and Image Processing
Machine interpretation of line drawings
Machine interpretation of line drawings
Emulating the human interpretation of line-drawings as three-dimensional objects
International Journal of Computer Vision
Adaptation in natural and artificial systems
Adaptation in natural and artificial systems
Dimensioning analysis: toward automatic understanding of engineering drawings
Communications of the ACM
An optimization-based approach to the interpretation of single line drawings as 3D wire frames
International Journal of Computer Vision
Hand line drawing interpretation as three-dimensional objects
Signal Processing - Intelligent systems for signal and image understanding
Creating solid models from single 2D sketches
SMA '95 Proceedings of the third ACM symposium on Solid modeling and applications
Identification of Faces in a 2D Line Drawing Projection of a Wireframe Object
IEEE Transactions on Pattern Analysis and Machine Intelligence
Application of Elliptic Fourier Descriptors to Symmetry Detection Under Parallel Projection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Interpreting a 3D object from a rough 2D line drawing
VIS '90 Proceedings of the 1st conference on Visualization '90
Fast Reconstruction of 3D Objects from Single Free-Hand Line Drawing
IWVF-4 Proceedings of the 4th International Workshop on Visual Form
Technical Section: Sketch-based modeling: A survey
Computers and Graphics
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This paper describes an optimization-based algorithm for reconstructing a 3D model from a single, inaccurate, 2D edge-vertex graph. The graph, which serves as input for the reconstruction process, is obtained from an inaccurate free-hand sketch of a 3D wireframe object. Compared with traditional reconstruction methods based on line labelling, the proposed approach is more tolerant of faults in handling both inaccurate vertex positioning and sketches with missing entities. Furthermore, the proposed reconstruction method supports a wide scope of general (manifold and non-manifold) objects containing flat and cylindrical faces. Sketches of wireframe models usually include enough information to reconstruct the complete body. The optimization algorithm is discussed, and examples from a working implementation are given.