New technological windows into mind: there is more in eyes and brains for human-computer interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An evaluation of an eye tracker as a device for computer input2
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Intelligent gaze-added interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Evaluation of eye gaze interaction
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Binocular eye tracking in VR for visual inspection training
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Introducing COGAIN: communication by gaze interaction
Universal Access in the Information Society
A framework for gaze selection techniques
Proceedings of the 2008 annual research conference of the South African Institute of Computer Scientists and Information Technologists on IT research in developing countries: riding the wave of technology
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This study suggests an approach to the evaluation of gaze-based interaction with information displayed on a see-through HMD. For these purposes, a mock-up system consisting of a head-mounted eye tracker and a see-through HMD was developed. In a series of three experiments subjects performed a simple point selection task using gaze control. Various design issues were addressed throughout including the size of interactive elements, their position on the screen, temporal and spatial resolution parameters of the eye tracker as well as algorithms used to enhance data quality. Reaction time and hit rate were measured as objective indicators of performance.