The Art of Computer Programming Volumes 1-3 Boxed Set
The Art of Computer Programming Volumes 1-3 Boxed Set
Teaching objects-first in introductory computer science
SIGCSE '03 Proceedings of the 34th SIGCSE technical symposium on Computer science education
A model for improving secondary CS education
Proceedings of the 36th SIGCSE technical symposium on Computer science education
Working together to improve K-12 computer science education
Proceedings of the 37th SIGCSE technical symposium on Computer science education
CS4HS: an outreach program for high school CS teachers
Proceedings of the 38th SIGCSE technical symposium on Computer science education
Engaging middle school teachers and students with alice in a diverse set of subjects
Proceedings of the 40th ACM technical symposium on Computer science education
Computational thinking for the sciences: a three day workshop for high school science teachers
Proceedings of the 41st ACM technical symposium on Computer science education
Braided teaching in secondary CS education: contexts, continuity, and the role of programming
Proceedings of the 41st ACM technical symposium on Computer science education
Computer science unplugged and related projects in math and computer science popularization
The Multivariate Algorithmic Revolution and Beyond
CS4Impact: measuring computational thinking concepts present in CS4HS participant lesson plans
Proceeding of the 44th ACM technical symposium on Computer science education
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This paper describes a continuing series of summer workshops hosted by Purdue University entitled "Linking Mathematics and Computer Science." Each is designed to inform and inspire high school teachers of mathematics with an interest in computer science. Originally conceived as an extension of our existing K-12 outreach, our workshop aims to provide teachers with innovative activities and ideas that link their secondary school mathematics curriculum with computer science. By reaching out to high school math teachers, we hope to in turn reach a broader base of students outside of computer science classes. By fostering interest in this broader audience, we can increase the number of students entering undergraduate computer science programs, and reach a larger segment of underrepresented populations.