Toward improving female retention in the computer science major
Communications of the ACM
Learning to Program with Alice, Brief Edition
Learning to Program with Alice, Brief Edition
CS4HS: an outreach program for high school CS teachers
Proceedings of the 38th SIGCSE technical symposium on Computer science education
Storytelling alice motivates middle school girls to learn computer programming
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Women and men in the IT profession
Communications of the ACM - Alternate reality gaming
Engaging constructions: family-based computing experiences for immigrant middle school students
Proceedings of the 39th SIGCSE technical symposium on Computer science education
A model for high school computer science education: the four key elements that make it!
Proceedings of the 39th SIGCSE technical symposium on Computer science education
A novel approach to K-12 CS education: linking mathematics and computer science
Proceedings of the 39th SIGCSE technical symposium on Computer science education
Proceedings of the 39th SIGCSE technical symposium on Computer science education
Programming by choice: urban youth learning programming with scratch
Proceedings of the 39th SIGCSE technical symposium on Computer science education
Effective delivery of computing curriculum in middle school: challenges and solutions
Proceedings of the 41st ACM technical symposium on Computer science education
Enhancing K-12 education with alice programming adventures
Proceedings of the fifteenth annual conference on Innovation and technology in computer science education
Beowulf bootcamp: teaching local high schools about HPC
Proceedings of the 2010 TeraGrid Conference
The art of Alice: adding a musical component
Proceedings of the 2009 Alice Symposium
Could Alice equalize student learning?
Proceedings of the 2009 Alice Symposium
Exploring careers while learning Alice 3D: a summer camp for middle school girls
Proceedings of the 42nd ACM technical symposium on Computer science education
Scratch the workshop and its implications on our world of computing
Journal of Computing Sciences in Colleges
A pre-college professional development program
Proceedings of the 16th annual joint conference on Innovation and technology in computer science education
The Use of Robotics to Promote Computing to Pre-College Students with Visual Impairments
ACM Transactions on Computing Education (TOCE)
The fairy performance assessment: measuring computational thinking in middle school
Proceedings of the 43rd ACM technical symposium on Computer Science Education
App inventor for android: report from a summer camp
Proceedings of the 43rd ACM technical symposium on Computer Science Education
A summer science experience with computer graphics for secondary students
Proceedings of the 43rd ACM technical symposium on Computer Science Education
Integrating computing into middle school disciplines through projects
Proceedings of the 43rd ACM technical symposium on Computer Science Education
Children learning computer science concepts via Alice game-programming
Proceedings of the 43rd ACM technical symposium on Computer Science Education
Going mobile with app inventor for android: a one-week computing workshop for K-12 teachers
Proceeding of the 44th ACM technical symposium on Computer science education
MyCS: CS for middle-years students and their teachers
Proceedings of the 45th ACM technical symposium on Computer science education
CS principles goes to middle school: learning how to teach "Big Data"
Proceedings of the 45th ACM technical symposium on Computer science education
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This paper describes the integration of the Alice 3D virtual worlds environment into a diverse set of subjects in middle school, including the development of tutorials, example worlds and lesson plans. In the summer of 2008 our experiences with middle school teachers included three-weeks of training in Alice and guidance in the development of lesson plans. Our experiences with middle school students involved two one-week summer camps of instruction in Alice. We found both the teachers and the students strongly engaged with Alice. The teachers created lesson plans with Alice worlds to interactively teach a topic and other lesson plans in which students build an Alice world on a particular topic either from scratch or using a template world. The students in the Alice camps had both instruction in Alice and free time to develop Alice worlds of their choice. We found that the students used a large variety of basic Alice concepts and computer science concepts in the worlds they built in their free time.