Pair-programming helps female computer science students
Journal on Educational Resources in Computing (JERIC) - Special Issue on Gender-Balancing Computing Education
Communications of the ACM - Self managed systems
Engaging middle school teachers and students with alice in a diverse set of subjects
Proceedings of the 40th ACM technical symposium on Computer science education
Proceedings of the 41st ACM technical symposium on Computer science education
Computational thinking for youth in practice
ACM Inroads
Expressing computer science concepts through Kodu game lab
Proceedings of the 42nd ACM technical symposium on Computer science education
Middle school students using Alice: what can we learn from logging data?
Proceeding of the 44th ACM technical symposium on Computer science education
Quantitative correlation between ability to compute and student performance in a primary school
Proceedings of the 45th ACM technical symposium on Computer science education
Proceedings of the 45th ACM technical symposium on Computer science education
CS principles goes to middle school: learning how to teach "Big Data"
Proceedings of the 45th ACM technical symposium on Computer science education
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Computational thinking (CT) has been described as an essential capacity to prepare students for computer science, as well as to be productive members of society. But efforts to engage K-12 students in CT are hampered by a lack of definition and assessment tools. In this paper, we describe the first results of a newly created performance assessment tool for measuring CT in middle school. We briefly describe the context for the performance assessment (game-programming courses), the aspects of CT that are measured, the results, and the factors that are associated with performance. We see the development of assessment tools as a critical step in efforts to bring CT to K-12, and to strengthen the use of game programming in middle school. We discuss problems and implications of our results.