Exploring Martian planetary images: C++ exercises for CS1
SIGCSE '97 Proceedings of the twenty-eighth SIGCSE technical symposium on Computer science education
Graphical problem solving and visual communication in the beginning computer graphics course
SIGCSE '02 Proceedings of the 33rd SIGCSE technical symposium on Computer science education
Teaching two-dimensional array concepts in Java with image processing examples
SIGCSE '03 Proceedings of the 34th SIGCSE technical symposium on Computer science education
Improving secondary CS education: progress and problems
Proceedings of the 38th SIGCSE technical symposium on Computer science education
Proceedings of the 38th SIGCSE technical symposium on Computer science education
Alice, middle schoolers & the imaginary worlds camps
Proceedings of the 38th SIGCSE technical symposium on Computer science education
τεΧνη: trial phase for the new curriculum
Proceedings of the 38th SIGCSE technical symposium on Computer science education
Engaging middle school teachers and students with alice in a diverse set of subjects
Proceedings of the 40th ACM technical symposium on Computer science education
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This paper describes the principles, implementation, and results of a weeklong summer science course for junior high and high school students interested in computer science. To motivate and foster interest and creativity in students, while providing adequate complexity to introduce programming concepts and techniques, we used programming projects in computer graphics as the main learning tool. Included in our discussion are experiences across three course offerings, as well as detailed course assignments.