The “prince” technique: Fitts' law and selection using area cursors
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Acquisition of expanding targets
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Object pointing: a complement to bitmap pointing in GUIs
GI '04 Proceedings of the 2004 Graphics Interface Conference
The bubble cursor: enhancing target acquisition by dynamic resizing of the cursor's activation area
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bubble radar: efficient pen-based interaction
Proceedings of the working conference on Advanced visual interfaces
DynaSpot: speed-dependent area cursor
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A multi-level pressure-sensing two-handed interface with finger-mounted pressure sensors
Proceedings of Graphics Interface 2009
Cursor dynamics: aesthetic exploration of the bubble cursor
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
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We evaluated two cursor designs in the continuum between the traditional point cursor and the bubble cursor by Grossman and Balakrishnan. The lazy bubble cursor expanded to envelop the closest target when the ratio of the distances to the closest and the second closest target was less than 1:2. In addition to this lazy behavior the cone cursor had a tail that stayed on the last enveloped target until the next target was enveloped. In an experiment with 18 participants we found that the bubble cursor was faster than our cursors that had smaller target activation areas but the difference remained very small. Of the bubble cursor variants the lazy bubble exhibited higher error rate than the other two. Thus, the winners on the objective metrics were the bubble cursor and the cone cursor. The lazy bubble cursor and the bubble cursor were preferred in subjective ratings.