The “prince” technique: Fitts' law and selection using area cursors
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making computers easier for older adults to use: area cursors and sticky icons
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Testing pointing device performance and user assessment with the ISO 9241, Part 9 standard
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Speed-dependent automatic zooming for browsing large documents
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Acquisition of expanding targets
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving focus targeting in interactive fisheye views
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Semantic pointing: improving target acquisition with control-display ratio adaptation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Object pointing: a complement to bitmap pointing in GUIs
GI '04 Proceedings of the 2004 Graphics Interface Conference
The bubble cursor: enhancing target acquisition by dynamic resizing of the cursor's activation area
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
"Beating" Fitts' law: virtual enhancements for pointing facilitation
International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
Predictive interaction using the delphian desktop
Proceedings of the 18th annual ACM symposium on User interface software and technology
Fitts' law and expanding targets: Experimental studies and designs for user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Multi-finger cursor techniques
GI '06 Proceedings of Graphics Interface 2006
Human on-line response to visual and motor target expansion
GI '06 Proceedings of Graphics Interface 2006
Endpoint prediction using motion kinematics
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pointing lenses: facilitating stylus input through visual-and motor-space magnification
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Human-Computer Studies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ninja cursors: using multiple cursors to assist target acquisition on large screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sigma lenses: focus-context transitions combining space, time and translucence
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fitts' throughput and the speed-accuracy tradeoff
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Starburst: a target expansion algorithm for non-uniform target distributions
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Fitts' law as a research and design tool in human-computer interaction
Human-Computer Interaction
High-precision magnification lenses
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pointassist for older adults: analyzing sub-movement characteristics to aid in pointing tasks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
UIMarks: quick graphical interaction with specific targets
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Efficacité et robustesse aux distracteurs d'un retour tactile pour faciliter le pointage
Conference Internationale Francophone sur I'Interaction Homme-Machine
TorusDesktop: pointing via the backdoor is sometimes shorter
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Comet and target ghost: techniques for selecting moving targets
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Target assistance for subtly balancing competitive play
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Effects of motor scale, visual scale, and quantization on small target acquisition difficulty
ACM Transactions on Computer-Human Interaction (TOCHI)
Reuse-oriented mapping discovery for meta-querier customization
DEXA'11 Proceedings of the 22nd international conference on Database and expert systems applications - Volume Part I
Moving target selection in 2D graphical user interfaces
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Harpoon selection: efficient selections for ungrouped content on large pen-based surfaces
Proceedings of the 24th annual ACM symposium on User interface software and technology
Proceedings of the 24th annual ACM symposium on User interface software and technology
Probabilistic pointing target prediction via inverse optimal control
Proceedings of the 2012 ACM international conference on Intelligent User Interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Lazy selection: a scribble-based tool for smart shape elements selection
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Examining the costs of multiple trajectory pointing techniques
International Journal of Human-Computer Studies
Analysis and comparison of target assistance techniques for relative ray-cast pointing
International Journal of Human-Computer Studies
WidgetLens: a system for adaptive content magnification of widgets
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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We present DynaSpot, a new technique for acquiring targets based on the area cursor. DynaSpot couples the cursor's activation area with its speed, behaving like a point cursor at low speed or when motionless. This technique minimizes visual distraction and allows pointing anywhere in empty space without requiring an explicit mode switch, thus enabling users to perform common interactions such as region selections seamlessly. The results of our controlled experiments show that the performance of DynaSpot can be modeled by Fitts' law, and that DynaSpot significantly outperforms the point cursor and achieves, in most conditions, the same level of performance as one of the most promising techniques to date, the Bubble cursor.