SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Modeling visual attention via selective tuning
Artificial Intelligence - Special volume on computer vision
A Model of Saliency-Based Visual Attention for Rapid Scene Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
The Handbook of Brain Theory and Neural Networks
The Handbook of Brain Theory and Neural Networks
Humanoid Robots: A New Kind of Tool
IEEE Intelligent Systems
Integrated Plan-Based Control of Autonomous Robots in Human Environments
IEEE Intelligent Systems
A Grouping Principle and Four Applications
IEEE Transactions on Pattern Analysis and Machine Intelligence
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Perceived Egocentric Distances in Real, Image-Based, and Traditional Virtual Environments
VR '02 Proceedings of the IEEE Virtual Reality Conference 2002
Distance perception in real and virtual environments
ACM Transactions on Applied Perception (TAP)
Modelling the Sensory Abilities of Intelligent Virtual Agents
Autonomous Agents and Multi-Agent Systems
Ray tracing animated scenes using coherent grid traversal
ACM SIGGRAPH 2006 Papers
ACM SIGGRAPH 2006 Papers
Model Order Selection and Cue Combination for Image Segmentation
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
Symbol Recognition with Kernel Density Matching
IEEE Transactions on Pattern Analysis and Machine Intelligence
Real-time map building and navigation for autonomous robots inunknown environments
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
A cognitive system based on fuzzy information processing and multi-objective evolutionary algorithm
CEC'09 Proceedings of the Eleventh conference on Congress on Evolutionary Computation
Blur in human vision and increased visual realism in virtual environments
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
Improved ultra wideband-based tracking of twin-receiver automated guided vehicles
Integrated Computer-Aided Engineering - Anniversary Volume: Celebrating 20 Years of Excellence
A new thresholding algorithm for document images based on the perception of objects by distance
Integrated Computer-Aided Engineering
Hi-index | 0.00 |
Studies on human visual perception are described. The visual perception is mathematically modelled as a probabilistic process obtaining and interpreting visual information from an environment. By means of this model some other vision related concepts, such as visual attention and visual openness, are also mathematically defined. The theoretical considerations are implemented in three applications, namely scene description by perception, visual openness measurement for design, and perceptual robotics.