The Simplicity Shift: Innovative Design Tactics in a Corporate World
The Simplicity Shift: Innovative Design Tactics in a Corporate World
Communications of the ACM - End-user development: tools that empower users to create their own software solutions
Getting there: six meta-principles and interaction design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting Worth Mapping with Sentence Completion
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Evolving and augmenting worth mapping for family archives
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Editorial: Interplay between usability and software development
Journal of Systems and Software
Rekindling values in participatory design
Proceedings of the 11th Biennial Participatory Design Conference
Towards the use of "negative effects" in technology design and evaluation
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
Personal and Ubiquitous Computing
A fieldwork of the future with user enactments
Proceedings of the Designing Interactive Systems Conference
Worth and Human Values at the Centre of Designing Situated Digital Public Displays
International Journal of Advanced Pervasive and Ubiquitous Computing
Modeling personalized adaptive systems
CAiSE'13 Proceedings of the 25th international conference on Advanced Information Systems Engineering
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