Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Simulating humans: computer graphics animation and control
Simulating humans: computer graphics animation and control
Artificial fishes: physics, locomotion, perception, behavior
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
AgentSpeak(L): BDI agents speak out in a logical computable language
MAAMAW '96 Proceedings of the 7th European workshop on Modelling autonomous agents in a multi-agent world : agents breaking away: agents breaking away
Designing a family of coordination algorithms
Readings in agents
Emotions and personality in agent design
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1
Hierarchical Model for Real Time Simulation of Virtual Human Crowds
IEEE Transactions on Visualization and Computer Graphics
Behavioural Animation of Virtual Humans: What Kind of Laws and Rules?
CA '02 Proceedings of the Computer Animation
A system of exchange values to support social interactions in artificial societies
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Emotion and Action Selection: Regulating the Collective Behaviour of Agents in Virtual Environments
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 3
Believable groups of synthetic characters
Proceedings of the fourth international joint conference on Autonomous agents and multiagent systems
Integrating social skills in task-oriented 3D IVA
Lecture Notes in Computer Science
Welfare engineering in practice: on the variety of multiagent resource allocation problems
ESAW'04 Proceedings of the 5th international conference on Engineering Societies in the Agents World
Socially intelligent reasoning for autonomous agents
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
J-MADeM, an open-source library for social decision-making
Proceedings of the 2009 conference on Artificial Intelligence Research and Development: Proceedings of the 12th International Conference of the Catalan Association for Artificial Intelligence
J-MADeM, an open-source library for social decision-making
Proceedings of the 2009 conference on Artificial Intelligence Research and Development: Proceedings of the 12th International Conference of the Catalan Association for Artificial Intelligence
Transactions on computational science XII
A DEVS-based M&S method for large-scale multi-agent systems
Proceedings of the 2013 Summer Computer Simulation Conference
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This paper presents MADeM, a multi-modal agent decision making to provide virtual agents with socially acceptable decisions. We consider multi-modal decisions as those that are able to merge multiple information sources received from a MAS. MADeM performs social decisions since it relies on auctions, a well known market-based coordination mechanism. Our social agents express their preferences for the different solutions considered for a specific decision problem, using utility functions. Therefore, coordinated social behaviors such as task passing or planned meetings can be evaluated to finally obtain socially acceptable behaviors. Additionally, MADeM is able to simulate different kinds of societies (e.g. elitist, utilitarian, etc), as well as social attitudes of their members such as, egoism, altruism, indifference or reciprocity. MADeM agents have been successfully verified in a 3D dynamic environment while simulating a virtual university bar, where different types of waiters (eg. coordinated, social, egalitarian) and customers (e.g. social, lazy) interact to finally animate complex social scenes.