CHI '03 Extended Abstracts on Human Factors in Computing Systems
Using context-aware computing to reduce the perceived burden of interruptions from mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Personal customisation of mobile phones: a case study
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Assessing Users' Attachment to Their Mobile Devices
ICMB '07 Proceedings of the International Conference on the Management of Mobile Business
Mobile phones as tool to increase communication and location awareness of users
Mobility '06 Proceedings of the 3rd international conference on Mobile technology, applications & systems
'Divert: mother-in-law': representing and evaluating social context on mobile devices
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Theory of personalization of appearance: why users personalize their pcs and mobile phones
Human-Computer Interaction
Cell phone design for teenage use
HCI '08 Proceedings of the Third IASTED International Conference on Human Computer Interaction
Exploiting the icon arrangement on mobile devices as information source for context-awareness
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Content information desired by Chinese users for effective use of information appliances
Computers in Human Behavior
Computer support of team work on mobile devices
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: towards mobile and intelligent interaction environments - Volume Part III
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We conducted a study to the topic of this active idle screen (AIS) with regards to the services users prefer. To this end, we employed card-sorting techniques for predefined services and applications with personalization and customization aspects, followed by specific brainstorming to generate additional ideas. To evaluate in which specific contexts participants would prefer to use selected services, we employed a semi-closed card-sorting technique ('context-card-sort'), where we defined five basic contexts as group headings but allowed for changes or updates of the groups where the user would need or miss specific elements. In a second step, the users created their own 'active idle screen' and three navigation concepts for the AIS were presented to the users. In a short task-based study, users explored the four concepts using paper prototypes and reflected on them as to which would appeal most to them. Participants felt mainly attached to their own heavily personalized design where exactly those services were included that they missed, and otherwise chose concepts that they knew as opposed to alternative ones that provided more playful experience.