International Journal of Man-Machine Studies
Agents that reduce work and information overload
Communications of the ACM
Using contextual inquiry to learn about your audiences
ACM SIGDOC Asterisk Journal of Computer Documentation
Cognitive modeling demonstrates how people use anticipated location knowledge of menu items
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Understanding and Using Context
Personal and Ubiquitous Computing
Target size study for one-handed thumb use on small touchscreen devices
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Yesterday’s tomorrows: notes on ubiquitous computing’s dominant vision
Personal and Ubiquitous Computing
A field evaluation of an adaptable two-interface design for feature-rich software
ACM Transactions on Computer-Human Interaction (TOCHI)
Activity-based serendipitous recommendations with the Magitti mobile leisure guide
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Predictability and accuracy in adaptive user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Always-on information: services and applications on the mobile desktop
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
"My Phone is a Part of My Soul - How People Bond with Their Mobile Phones
UBICOMM '08 Proceedings of the 2008 The Second International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies
Theory of personalization of appearance: why users personalize their pcs and mobile phones
Human-Computer Interaction
Automatic mobile menu customization based on user operation history
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Improving the recommendation of mobile services by interpreting the user's icon arrangement
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
An operational definition of context
CONTEXT'07 Proceedings of the 6th international and interdisciplinary conference on Modeling and using context
Unsupervised clustering of context data and learning user requirements for a mobile device
CONTEXT'05 Proceedings of the 5th international conference on Modeling and Using Context
The personal adaptive in-car HMI: integration of external applications for personalized use
UMAP'11 Proceedings of the 19th international conference on Advances in User Modeling
Brush-and-drag: a multi-touch interface for photo triaging
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
m+pSpaces: virtual workspaces in the spatially-aware mobile environment
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
A study on icon arrangement by smartphone users
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Practical prediction and prefetch for faster access to applications on mobile phones
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
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The contextual relevance of a service can only be determined by the human himself. However, a measure for relevance is required for context-aware service delivery. In this paper, we draw attention to icon arrangement on mobile devices as a new source of information for adaptive menus. We conducted contextual inquiries to investigate how people arrange icons on a grid-based menu. Our results show that context has an impact on how users arrange their menus: during different activities they prefer different icons to be placed at specific positions. We discuss layout options for icon menus and argue how the relevance can be approximated by observing the icon arrangement. Our results informed the design of a context-aware client for mobile services, which is presented as a prototype.