A theory of personalized recommendations
CHI '02 Extended Abstracts on Human Factors in Computing Systems
CHI '00 Extended Abstracts on Human Factors in Computing Systems
One-to-one e-commerce: who's the one?
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Mobile culture of children and teenagers in Finland
Perpetual contact
Agent-mediated electronic commerce: a survey
The Knowledge Engineering Review
Designing personalized user experiences for eCommerce: theory, methods, and research
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Challenges for user-centric personalization research
Designing personalized user experiences in eCommerce
Scent field trial: understanding emerging social interaction
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Investigating attractiveness in web user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User-device attachment scale development and initial test
International Journal of Mobile Communications
A theory of personalisation of appearance: quantitative evaluation of qualitatively derived data
Behaviour & Information Technology
Always-on information: services and applications on the mobile desktop
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
International Journal of Human-Computer Studies
Towards a theory of user judgment of aesthetics and user interface quality
ACM Transactions on Computer-Human Interaction (TOCHI)
"Pimp My Roomba": designing for personalization
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Advances in Games Technology: Software, Models, and Intelligence
Simulation and Gaming
International Journal of Mobile Communications
A cross culture study on phone carrying and physical personalization
UI-HCII'07 Proceedings of the 2nd international conference on Usability and internationalization
Exploiting the icon arrangement on mobile devices as information source for context-awareness
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Information Processing and Management: an International Journal
Proceedings of the 13th International Conference on Humans and Computers
My grandfather's iPod: an investigation of emotional attachment to digital and non-digital artefacts
Proceedings of the 29th Annual European Conference on Cognitive Ergonomics
DigiDress: a field trial of an expressive social proximity application
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
Applying text-mining to personalization and customization research literature - Who, what and where?
Expert Systems with Applications: An International Journal
Controlling your game controls: interface and customization
GLS'11 Proceedings of the 7th international conference on Games + Learning + Society Conference
One of the gang: supporting in-group behavior for embodied mediated communication
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Outlining epistemic interaction
Proceedings of the 30th European Conference on Cognitive Ergonomics
A study on icon arrangement by smartphone users
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sitemap explorer: browser integrated web navigation
Proceedings of the 2nd annual conference on Research in information technology
Affective and cognitive design for mass personalization: status and prospect
Journal of Intelligent Manufacturing
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Three linked qualitative studies were performed to investigate why people choose to personalize the appearance of their PCs and mobile phones and what effects personalization has on their subsequent perception of those devices. The 1st study involved 35 frequent Internet users in a 2-stage procedure. In the 1st phase they were taught to personalize a commercial Web portal and then a recommendation system, both of which they used in the subsequent few days. In the 2nd phase they were allocated to 1 of 7 discussion groups to talk about their experiences with these 2 applications. Transcripts of the discussion groups were coded using grounded theory analysis techniques to derive a theory of personalization of appearance that identifies (a) user-dependent, system-dependent, and contextual dispositions; and (b) cognitive, social, and emotional effects. The 2nd study concentrated on mobile phones and a different user group. Three groups of Finnish high school students discussed the personalization of their mobile phones. Transcripts of these discussions were coded using the categories derived from the 1st study and some small refinements were made to the theory in the light of what was said. Some additional categories were added; otherwise, the theory was supported. In addition, 3 independent coders, naive to the theory, analyzed the transcripts of 1 discussion group each. A high degree of agreement with the investigators' coding was demonstrated. In the 3rd study, a heterogeneous sample of 8 people who used the Internet for leisure purposes were visited in their homes. The degree to which they had personalized their PCs was found to be well predicted by the dispositions in the theory. Design implications of the theory are discussed.