Evolving strategy for a probabilistic game of imperfect information using genetic programming

  • Authors:
  • Wojciech Jaśkowski;Krzysztof Krawiec;Bartosz Wieloch

  • Affiliations:
  • Institute of Computing Science, Poznan University of Technology, Poznan, Poland;Institute of Computing Science, Poznan University of Technology, Poznan, Poland;Institute of Computing Science, Poznan University of Technology, Poznan, Poland

  • Venue:
  • Genetic Programming and Evolvable Machines
  • Year:
  • 2008

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Abstract

We provide the complete record of methodology that let us evolve BrilliAnt, the winner of the Ant Wars contest. Ant Wars contestants are virtual ants collecting food on a grid board in the presence of a competing ant. BrilliAnt has been evolved through a competitive one-population coevolution using genetic programming and fitnessless selection. In this paper, we detail the evolutionary setup that lead to BrilliAnt's emergence, assess its direct and indirect human-competitiveness, and describe the behavioral patterns observed in its strategy.