Progressive compression for lossless transmission of triangle meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Dual contouring of hermite data
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Progressive lossless compression of arbitrary simplicial complexes
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Progressive encoding of complex isosurfaces
ACM SIGGRAPH 2003 Papers
Geometry-guided progressive lossless 3D mesh coding with octree (OT) decomposition
ACM SIGGRAPH 2005 Papers
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We present a new geometry compression algorithm for manifold 3D meshes based on octree coding. For a given mesh, regular volume grids are built with an adaptive octree. For each grid point, a binary sign, which indicates inside or outside of the mesh, is generated based on the distance to the mesh. In each leaf cell having a vertex, a least square fitting plane is created for a localized geometry range with signs. Finally, quantized geometry information is locally encoded. We demonstrate that the octree with signs can be used to predict the vertex positions. As a result, the proposed method generates competitive bitrates compared to the current state-of-art progressive geometry coder. Our method also shows better rate-distortion performance during decompression or transmission with improved smoothness.