Artificial fishes: physics, locomotion, perception, behavior
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Behavioral control for real-time simulated human agents
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
NeuroAnimator: fast neural network emulation and control of physics-based models
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Cognitive modeling: knowledge, reasoning and planning for intelligent characters
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Prototyping of complex plan based behavior for 3D actors
AGENTS '00 Proceedings of the fourth international conference on Autonomous agents
Hierarchical Model for Real Time Simulation of Virtual Human Crowds
IEEE Transactions on Visualization and Computer Graphics
Behavioural Animation of Virtual Humans: What Kind of Laws and Rules?
CA '02 Proceedings of the Computer Animation
The Complexity of Testing a Motivational Model of Action Selection for Virtual Humans
CGI '04 Proceedings of the Computer Graphics International
New Goal Selection Scheme for Behavioral Animation of Intelligent Virtual Agents
IEICE - Transactions on Information and Systems
A new architecture for simulating the behavior of virtual agents
ICCS'03 Proceedings of the 1st international conference on Computational science: PartI
Transactions on computational science XII
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One of the major current issues in Artificial Life is the decision modelingproblem (also known as goal selectionor action selection). Recently, some Artificial Intelligence (AI) techniques have been proposed to tackle this problem. This paper introduces a new based-on-Artificial-Intelligence framework for decision modeling. The framework is applied to generate realistic animations of virtual avatars evolving autonomously within a 3D environment and being able to follow intelligent behavioral patterns from the point of view of a human observer. Two examples of its application to different scenarios are also briefly reported.