Groupware: some issues and experiences
Communications of the ACM
Unblocking brainstorming through the use of a simple group editor
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
A social-psychological model for synthetic actors
AGENTS '98 Proceedings of the second international conference on Autonomous agents
Creating creativity: user interfaces for supporting innovation
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Integrating models of personality and emotions into lifelike characters
Affective interactions
A multilayer personality model
Proceedings of the 2nd international symposium on Smart graphics
Creating Personalities for Synthetic Actors, Towards Autonomous Personality Agents
Creating Personalities for Synthetic Actors, Towards Autonomous Personality Agents
The Persona Effect: How Substantial Is It?
HCI '98 Proceedings of HCI on People and Computers XIII
interactions - The digital muse: HCI in support of creativity
International Journal of Human-Computer Studies - Application of affective computing in humanComputer interaction
Expressive audio-visual speech: Research Articles
Computer Animation and Virtual Worlds - Special Issue: The Very Best Papers from CASA 2004
ALMA: a layered model of affect
Proceedings of the fourth international joint conference on Autonomous agents and multiagent systems
International Journal of Human-Computer Studies - Special issue: Computer support for creativity
Developing creativity, motivation, and self-actualization with learning systems
International Journal of Human-Computer Studies - Special issue: Computer support for creativity
Perception of blended emotions: from video corpus to expressive agent
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
Creating adaptive and individual personalities in many characters without hand-crafting behaviors
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
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The goal of this paper is to open discussion about industrial creativity as a potential application field for Embodied Conversational Agents. We introduce the domain of creativity and especially focus on a collective creativity tool, the brainstorming: we present the related research in Psychology which has identified several key cognitive and social mechanisms that influence brainstorming process and outcome. However, some dimensions remain unexplored, such as the influence of the partners' personality or the facilitator's personality on idea generation. We propose to explore these issues, among others, using Embodied Conversational Agents. The idea seems original given that Embodied Agents were never included into brainstorming computer tools. We draw some hypotheses and a research program, and conclude on the potential benefits for the knowledge on creativity process on the one hand, and for the field of Embodied Conversational Agents on the other hand.