Preliminary design guidelines for pedagogical agent interface image
Proceedings of the 10th international conference on Intelligent user interfaces
Interface agents as social models: the impact of appearance on females' attitude toward engineering
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Embodied conversational agents on a common ground
From brows to trust
User-centred design and evaluation of affective interfaces
From brows to trust
Design of animated pedagogical agents-A look at their look
International Journal of Human-Computer Studies
Affective affordances: Improving interface character engagement through interaction
International Journal of Human-Computer Studies - Human-computer interaction research in the managemant information systems discipline
Better Game Characters by Design: A Psychological Approach (The Morgan Kaufmann Series in Interactive 3D Technology)
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It has been shown that users of a digital system perceive a more 'masculine-sounding' female voice as more persuasive and intelligent than a corresponding but more 'feminine-sounding' female voice. Our study explores whether a parallel pattern of affectively colored evaluations can be elicited when femininityand masculinityare manipulated via visualcues instead of via voice. 80 participants encountered synthetic characters, visually manipulated in terms of femininity and masculinity but with voice, spoken content, linguistic style and role of characters held constant. Evaluations of the two female characters differed in accordance with stereotype predictions - with the exception of competence-related traits; for the two male characters evaluations differed very little. The pattern for maleversus femalecharacters was slightly in opposite to stereotype predictions. Possible explanations for these results are proposed. In conclusion we discuss the value of being aware of how different traits in synthetic characters may interact.