From Informing to Remembering: Ubiquitous Systems in Interactive Museums
IEEE Pervasive Computing
A Context-Sensitive Nomadic Exhibition Guide
HUC '00 Proceedings of the 2nd international symposium on Handheld and Ubiquitous Computing
EasyLiving: Technologies for Intelligent Environments
HUC '00 Proceedings of the 2nd international symposium on Handheld and Ubiquitous Computing
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Proceedings of the 9th international conference on Intelligent user interfaces
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Personal and Ubiquitous Computing
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PERCOM '05 Proceedings of the Third IEEE International Conference on Pervasive Computing and Communications
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Journal of Network and Systems Management
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IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
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IEEE Transactions on Software Engineering
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AI'05 Proceedings of the 18th Australian Joint conference on Advances in Artificial Intelligence
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INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
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SEUS '08 Proceedings of the 6th IFIP WG 10.2 international workshop on Software Technologies for Embedded and Ubiquitous Systems
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IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
Context-aware Media Agent for Public Spaces
Proceedings of the 2010 conference on ECAI 2010: 19th European Conference on Artificial Intelligence
A location-aware virtual character in a smart room: effects on performance, presence and adaptivity
Proceedings of the 16th international conference on Intelligent user interfaces
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This paper presents an agent-based system for building and operating context-aware services in public museums. Using RFID-tags or location-sensors, the system detects the locations of users and deploys user-assistant agents at computers near the their current locations. When users move between exhibits in a museum, this enables agents to follow them to annotate the exhibits in personalized form and navigate them to the next exhibits along their routes. It provides users with intelligent virtual agents in the real-world and enables them to easily interact with their agents though user movement between physical places. To demonstrate the utility and effectiveness of the system, we constructed and operated location/user-aware visitor-guide services in a science museum as a case study in our development of agent-based ambient computing in wide public spaces.