BEAT: the Behavior Expression Animation Toolkit
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Automated generation of non-verbal behavior for virtual embodied characters
Proceedings of the 9th international conference on Multimodal interfaces
MPML3D: a reactive framework for the multimodal presentation markup language
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
Creativity meets automation: combining nonverbal action authoring with rules and machine learning
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
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In this paper we presented the rules and algorithms we use to automatically generate non-verbal behavior like gestures and gaze for two embodied virtual agents. They allow us to transform a dialogue in text format into an agent behavior script enriched by eye gaze and conversational gesture behavior. The agents' gaze behavior is informed by theories of human face-to-face gaze behavior. Gestures are generated based on the analysis of linguistic and contextual information of the input text. Since all behaviors are generated automatically, our system offers content creators a convenient method to compose multimodal presentations, a task that would otherwise be very cumbersome and time consuming.