HandJive: a device for interpersonal haptic entertainment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ambient touch: designing tactile interfaces for handheld devices
Proceedings of the 15th annual ACM symposium on User interface software and technology
Subtle and Public Notification Cues for Mobile Devices
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
ComTouch: design of a vibrotactile communication device
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Tactons: structured tactile messages for non-visual information display
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
Haptic pen: a tactile feedback stylus for touch screens
Proceedings of the 17th annual ACM symposium on User interface software and technology
High Fidelity Multi Finger Haptic Display
WHC '05 Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Audio-haptic feedback in mobile phones
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The Plank: designing a simple haptic controller
NIME '02 Proceedings of the 2002 conference on New interfaces for musical expression
A role for haptics in mobile interaction: initial design using a handheld tactile display prototype
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feel who's talking: using tactons for mobile phone alerts
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Multidimensional tactons for non-visual information presentation in mobile devices
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
New parameters for tacton design
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Rubbing and tapping for precise and rapid selection on touch-screen displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Stane: synthesized surfaces for tactile input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Peopletones: a system for the detection and notification of buddy proximity on mobile phones
Proceedings of the 6th international conference on Mobile systems, applications, and services
Providing dynamically changeable physical buttons on a visual display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SemFeel: a user interface with semantic tactile feedback for mobile touch-screen devices
Proceedings of the 22nd annual ACM symposium on User interface software and technology
The Haptic Tabletop Puck: tactile feedback for interactive tabletops
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
CheekTouch: an affective interaction technique while speaking on the mobile phone
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Enhancing physicality in touch interaction with programmable friction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gesture output: eyes-free output using a force feedback touch surface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Tactile feedback allows devices to communicate with users when visual and auditory feedback are inappropriate. Unfortunately, current vibrotactile feedback is abstract and not related to the content of the message. This often clash-es with the nature of the message, for example, when sending a comforting message. We propose addressing this by extending the repertoire of haptic notifications. By moving an actuator perpendicular to the user's skin, our prototype device can tap the user. Moving the actuator parallel to the user's skin induces rub-bing. Unlike traditional vibrotactile feedback, tapping and rubbing convey a distinct emotional message, similar to those induced by human-human touch. To enable these techniques we built a device we call soundTouch. It translates audio wave files into lateral motion using a voice coil motor found in computer hard drives. SoundTouch can produce motion from below 1Hz to above 10kHz with high precision and fidelity. We present the results of two exploratory studies. We found that participants were able to distinguish a range of taps and rubs. Our findings also indicate that tapping and rubbing are perceived as being similar to touch interactions exchanged by humans.