An affective model of user experience for interactive art

  • Authors:
  • Stephen W. Gilroy;Marc Cavazza;Rémi Chaignon;Satu-Marja Mäkelä;Markus Niranen;Elisabeth André;Thurid Vogt;Jérôme Urbain;Hartmut Seichter;Mark Billinghurst;Maurice Benayoun

  • Affiliations:
  • University of Teesside, Middlesbrough, UK;University of Teesside, Middlesbrough, UK;University of Teesside, Middlesbrough, UK;VTT Electronics, Finland;VTT Electronics, Finland;University of Augsburg, Germany;University of Augsburg, Germany;Faculté Polytechnique de Mons, Belgium;HITLabNZ, New Zealand;HITLabNZ, New Zealand;Citu, Université Paris, Panthéon-Sorbonne

  • Venue:
  • ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
  • Year:
  • 2008

Quantified Score

Hi-index 0.00

Visualization

Abstract

The development of Affective Interface technologies makes it possible to envision a new generation of Digital Arts and Entertainment applications, in which interaction will be based directly on the analysis of user experience. In this paper, we describe an approach to the development of Multimodal Affective Interfaces that supports real-time analysis of user experience as part of an Augmented Reality Art installation. The system relies on a PAD dimensional model of emotion to support the fusion of affective modalities, each input modality being represented as a PAD vector. A further advantage of the PAD model is that it can support a representation of affective responses that relate to aesthetic impressions.