The media equation: how people treat computers, television, and new media like real people and places
Ubiquity
Proceedings of the third Nordic conference on Human-computer interaction
Physiological indicators for the evaluation of co-located collaborative play
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Measuring emotional valence during interactive experiences: boys at video game play
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Measuring multiple components of emotions in interactive contexts
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Using emotion in games: emotional flowers
Proceedings of the international conference on Advances in computer entertainment technology
"Now you need to laugh!": investigating fun in games with children
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Study on the change of physiological signals during playing body-controlled games
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Smile like hollywood star: face components as game input
ICEC'10 Proceedings of the 9th international conference on Entertainment computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An application of interactive game for facial expression of the autisms
Edutainment'11 Proceedings of the 6th international conference on E-learning and games, edutainment technologies
Emotional intelligent contents: expressing user's own emotion within contents
ICEC'11 Proceedings of the 10th international conference on Entertainment Computing
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We propose a game design approach that utilizes facial expressions as an input method under different emotional feedback configurations. A study was conducted in a shopping centre to assess our game "EmoFlowers" focusing on user experience and user effectiveness. The study revealed that interaction with a game via facial expression is perceived naturally, is easy to learn, and provides a positive user experience.