Rendering fur with three dimensional textures
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Encyclopedia of graphics file formats (2nd ed.)
Encyclopedia of graphics file formats (2nd ed.)
A shading language on graphics hardware: the pixelflow shading system
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Illumination for computer generated pictures
Communications of the ACM
A real-time procedural shading system for programmable graphics hardware
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Digital Image Warping
Visualizing Unstructured Flow Data Using Dual Stream Functions
IEEE Transactions on Visualization and Computer Graphics
ATOMLLL: ATOMS with shading and highlights
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
Cg: a system for programming graphics hardware in a C-like language
ACM SIGGRAPH 2003 Papers
SIGGRAPH '84 call for Omnimax Films
ACM SIGGRAPH Computer Graphics
ACM SIGGRAPH 2005 Papers
Advanced Game Development with Programmable Graphics Hardware
Advanced Game Development with Programmable Graphics Hardware
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