Faster scaling algorithms for network problems
SIAM Journal on Computing
On the self-similar nature of Ethernet traffic (extended version)
IEEE/ACM Transactions on Networking (TON)
The iSLIP scheduling algorithm for input-queued switches
IEEE/ACM Transactions on Networking (TON)
Performance Guarantees in Communication Networks
Performance Guarantees in Communication Networks
Scaling internet routers using optics
Proceedings of the 2003 conference on Applications, technologies, architectures, and protocols for computer communications
The load-balanced router
Achieving 100% throughput in an input-queued switch
INFOCOM'96 Proceedings of the Fifteenth annual joint conference of the IEEE computer and communications societies conference on The conference on computer communications - Volume 1
Load balanced Birkhoff-von Neumann switches, part II: multi-stage buffering
Computer Communications
Load balanced Birkhoff-von Neumann switches, part I: one-stage buffering
Computer Communications
Twister networks and their applications to load-balanced switches
INFOCOM'10 Proceedings of the 29th conference on Information communications
Feedback-based scheduling for load-balanced two-stage switches
IEEE/ACM Transactions on Networking (TON)
The concurrent matching switch architecture
IEEE/ACM Transactions on Networking (TON)
Efficient buffering and scheduling for a single-chip crosspoint-queued switch
Proceedings of the eighth ACM/IEEE symposium on Architectures for networking and communications systems
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The load-balanced Birkhoff-von Neumann switching architecture consists of two stages: a load balancer and a deterministic input-queued crossbar switch. The advantages of this architecture are its simplicity and scalability, while its main drawback is the possible out-of-sequence reception of packets belonging to the same flow. Several solutions have been proposed to overcome this problem; among the most promising are the Uniform Frame Spreading (UFS) and the Full Ordered Frames First (FOFF) algorithms. In this paper, we present a new algorithm called Padded Frames (PF), which eliminates the packet reordering problem, achieves 100% throughput, and improves the delay performance of previously known algorithms.