Thick descriptions: a tool for designing ethnographic interactive videodiscs
ACM SIGCHI Bulletin
Video artifacts for design: bridging the Gap between abstraction and detail
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Rapid ethnography: time deepening strategies for HCI field research
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Video card game: an augmented environment for user centred design discussions
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
ACE '03 Proceedings of the fifth Australasian conference on Computing education - Volume 20
Supporting ethnographic studies of ubiquitous computing in the wild
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Making there: methods to uncover egocentric experience in a dialogic of natural places
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Putting ‘felt-life’ at the centre of human–computer interaction (HCI)
Cognition, Technology and Work
Threshold devices: looking out from the home
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The landscape's apprentice: lessons for place-centred design from grounding documentary
Proceedings of the 7th ACM conference on Designing interactive systems
The past is a different place: they do things differently there
Proceedings of the 7th ACM conference on Designing interactive systems
Assumptions considered harmful: the need to redefine usability
UI-HCII'07 Proceedings of the 2nd international conference on Usability and internationalization
Anchoring Design in Rural Customs of Doing and Saying
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Pursuing genius loci: interaction design and natural places
Personal and Ubiquitous Computing
Dilemmas in situating participation in rural ways of saying
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Multimedia design in the implementation of cultural research
Create'10 Proceedings of the 2010 international conference on The Interaction Design
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Requirements gathering for design in rural and remote areas needs to be considered within the prevailing cultural context. We explain our use of video as a technological site for cultural encounters during the preparatory elicitation of cultural influences and determinants. We outline the factors leading to the development of a co-generative approach arising from our understanding of the role played by indexicality during such encounters with different cultural systems of knowledge.