Quikwriting: continuous stylus-based text entry
Proceedings of the 11th annual ACM symposium on User interface software and technology
Interacting with eye movements in virtual environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Use of eye movements for video game control
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Snap clutch, a moded approach to solving the Midas touch problem
Proceedings of the 2008 symposium on Eye tracking research & applications
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
Designing gaze gestures for gaming: an investigation of performance
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
Designing gaze-based user interfaces for steering in virtual environments
Proceedings of the Symposium on Eye Tracking Research and Applications
Gaze tracking and non-touch gesture based interaction method for mobile 3D virtual spaces
Proceedings of the 24th Australian Computer-Human Interaction Conference
CHI '13 Extended Abstracts on Human Factors in Computing Systems
eyeCan: affordable and versatile gaze interaction
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
Performing Locomotion Tasks in Immersive Computer Games with an Adapted Eye-Tracking Interface
ACM Transactions on Accessible Computing (TACCESS)
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