MunchCrunch: a game to learn healthy-eating heuristics

  • Authors:
  • Anna Mansour;Mugdha Barve;Sushama Bhat;Ellen Yi-Luen Do

  • Affiliations:
  • Georgia Institute of Technology;Georgia Institute of Technology;Georgia Institute of Technology;Georgia Institute of Technology

  • Venue:
  • Proceedings of the 8th International Conference on Interaction Design and Children
  • Year:
  • 2009

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Abstract

Children and adolescents are at an age where they are beginning to gain autonomy over choosing the foods they eat, yet may not have adequate support or information to make informed choices. This paper describes the design of a heuristic-based health game called MunchCrunch to help this age group learn more about healthy and unhealthy foods to develop balanced eating habits.