Directness and liveness in the morphic user interface construction environment
Proceedings of the 8th annual ACM symposium on User interface and software technology
Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
Augmented surfaces: a spatially continuous work space for hybrid computing environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
PointRight: experience with flexible input redirection in interactive workspaces
Proceedings of the 15th annual ACM symposium on User interface software and technology
iStuff: a physical user interface toolkit for ubiquitous computing environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The parks PDA: a handheld device for theme park guests in squeak
OOPSLA '03 Companion of the 18th annual ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications
Stitching: pen gestures that span multiple displays
Proceedings of the working conference on Advanced visual interfaces
The Smart Phone: A Ubiquitous Input Device
IEEE Pervasive Computing
How bodies matter: five themes for interaction design
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Soap: a pointing device that works in mid-air
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
User interface façades: towards fully adaptable user interfaces
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
PageTailor: reusable end-user customization for the mobile web
Proceedings of the 5th international conference on Mobile systems, applications and services
E-conic: a perspective-aware interface for multi-display environments
Proceedings of the 20th annual ACM symposium on User interface software and technology
A mixed-fidelity prototyping tool for mobile devices
AVI '08 Proceedings of the working conference on Advanced visual interfaces
The Lively Kernel: just for fun, let's take JavaScript seriously
DLS '08 Proceedings of the 2008 symposium on Dynamic languages
An infrastructure for extending applications' user experiences across multiple personal devices
Proceedings of the 21st annual ACM symposium on User interface software and technology
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Due to the large amount of mobile devices that continue to appear on the consumer market, mobile user interface design becomes increasingly important. The major issue with many existing mobile user interface design approaches is the time and effort that is needed to deploy a user interface design to the target device. In order to address this issue, we propose the plug-and-design tool that relies on a continuous multi-device mouse pointer to design user interfaces directly on the mobile target device. This will shorten iteration time since designers can continuously test and validate each design action they take. Using our approach, designers can empirically learn the specialities of a target device which will help them while creating user interfaces for devices they are not familiar with.