Vector quantization and signal compression
Vector quantization and signal compression
Compression of time-dependent geometry
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Graph theory and its applications
Graph theory and its applications
Introduction to data compression (2nd ed.)
Introduction to data compression (2nd ed.)
Video Processing and Communications
Video Processing and Communications
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Spatio-Temporal Stereo Using Multi-Resolution Subdivision Surfaces
International Journal of Computer Vision
Dynapack: space-time compression of the 3D animations of triangle meshes with fixed connectivity
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Geometry videos: a new representation for 3D animations
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Wavelet compression of parametrically coherent mesh sequences
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Simple and efficient compression of animation sequences
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Digital Image Processing (3rd Edition)
Digital Image Processing (3rd Edition)
A skinning approach for dynamic 3D mesh compression: Research Articles
Computer Animation and Virtual Worlds - CASA 2006
Technical Section: Temporal wavelet-based compression for 3D animated models
Computers and Graphics
Technologies for 3D mesh compression: A survey
Journal of Visual Communication and Image Representation
Semi-regular representation and progressive compression of 3-D dynamic mesh sequences
IEEE Transactions on Image Processing
Compression of 3-D triangle mesh sequences based on vertex-wise motion vector prediction
IEEE Transactions on Circuits and Systems for Video Technology
Interpolator data compression for MPEG-4 animation
IEEE Transactions on Circuits and Systems for Video Technology
Improved prediction methods for scalable predictive animated mesh compression
Journal of Visual Communication and Image Representation
Dynamic 3-D facial compression using low rank and sparse decomposition
SIGGRAPH Asia 2012 Technical Briefs
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A signal-to-noise ratio (SNR) and temporal scalable coding algorithm for 3-D mesh sequences using singular value decomposition (SVD) is proposed in this work. The proposed algorithm employs SVD to represent a mesh sequence with a small number of basis vectors, and encodes those basis vectors with a bit plane coder. We analytically derive the contribution of each bit plane to the reconstructed mesh quality, and transmit the bit planes in the decreasing order of their amounts of contribution. As the decoder receives more bit planes, it reconstructs higher quality mesh sequences progressively. Moreover, we develop a temporal prediction mode to improve the rate-distortion (R-D) performance further, which also supports temporal scalability. Simulation results demonstrate that the proposed algorithm yields significantly better R-D performance than conventional SVD-based coders.