Compression of time-dependent geometry
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Edgebreaker: Connectivity Compression for Triangle Meshes
IEEE Transactions on Visualization and Computer Graphics
Dynapack: space-time compression of the 3D animations of triangle meshes with fixed connectivity
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Geometry videos: a new representation for 3D animations
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Octree-based Animated Geometry Compression
DCC '04 Proceedings of the Conference on Data Compression
Wavelet compression of parametrically coherent mesh sequences
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Simple and efficient compression of animation sequences
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
A skinning approach for dynamic 3D mesh compression: Research Articles
Computer Animation and Virtual Worlds - CASA 2006
Technical Section: Temporal wavelet-based compression for 3D animated models
Computers and Graphics
Technical Section: Octree-based animated geometry compression
Computers and Graphics
Multi-Chart Geometry Video: A Compact Representation for 3D Animations
3DPVT '06 Proceedings of the Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06)
SNR and temporal scalable coding of 3-D mesh sequences using singular value decomposition
Journal of Visual Communication and Image Representation
Combined compression and simplification of dynamic 3D meshes
Computer Animation and Virtual Worlds
Single-rate near lossless compression of animated geometry
Computer-Aided Design
Technologies for 3D mesh compression: A survey
Journal of Visual Communication and Image Representation
Compression of complex animated meshes
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Compression of 3-D triangle mesh sequences based on vertex-wise motion vector prediction
IEEE Transactions on Circuits and Systems for Video Technology
Context-based adaptive binary arithmetic coding in the H.264/AVC video compression standard
IEEE Transactions on Circuits and Systems for Video Technology
Dynamic 3-D facial compression using low rank and sparse decomposition
SIGGRAPH Asia 2012 Technical Briefs
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Animated meshes represented as sequences of static meshes sharing the same connectivity require efficient compression. Among the compression techniques, layered predictive coding methods efficiently encode the animated meshes in a structured way such that the successive reconstruction with an adaptable quality can be performed. The decoding quality heavily depends on how well the prediction is performed in the encoder. Due to this fact, in this paper, three novel prediction structures are proposed and integrated into a state of the art layered predictive coder. The proposed structures are based on weighted spatial prediction with its weighted refinement and angular relations of triangles between current and previous frames. The experimental results show that compared to the state of the art scalable predictive coder, up to 30% bitrate reductions can be achieved with the combination of proposed prediction schemes depending on the content and quantization level.